

Yet, Reactive Drop raises more tantalizing expectations out of me, again, despite my scepticism. There is the convenient fact that modders made this rebuild, not Valve employees, but then, the original build was made by modders anyway, prior to their employment by Valve.

People who had turned cynical like me might try to think of some less-than-kind reason for why Valve would invest more resources – little as these are – into this game. Considering that Alien Swarm is a ‘free’ game that is not intended to generate revenue directly, this was perhaps a surprise. Reactive Drop is a rebuild and repackaging of the game, fixing many of its problems and implementing quite a lot of content that fans had came up with through the years. Of course, things did not turn out the way I wanted, and Alien Swarm appeared to have been abandoned from 2013 onwards, when its last update was just mere bug-fixing. To me, Alien Swarm represented so much promise, not only for itself but for the Steam platforms. Seven long years – or rather eight, at this time of writing – were enough to brood over how much one’s expectations had been let down. By Gelugon_baat | Review Date: November 29, 2018
